Desktop Research: Emerging Technologies

The initial listing of news clippings was culled from a variety of sources we monitor on a regular basis.

We'd love to see your press clippings here as well! Please use the edit this page button to add more, or add comments on how or why you think they may or may not be important. As is the convention throughout the Horizon Project Wiki, we ask you to identify items you think are of high interest to us, as I have done here by typing 4 tilde (~) characters-- - Sam Sam Jan 27, 2015. This will help us to sift through the articles and determine which ones resonate most strongly with the board as a whole.

Recommended Reading

  • Apple Watch: Coming to a Classroom Near You?
    Wearable technology has entered the mainstream. The Apple Watch, announced on Tuesday, ushers in the possibility that, one day soon, campuses across the country will contend with students who are literally attached to their gadgets.
  • Beyond Online Classes: How The Internet of Everything Is Transforming Education
    The Chief Futurist at Cisco Systems explains how networked connections among people, processes, data, and objects will redefine what students need to learn, and why.
  • Body Heat-Powered Wearables
  • Researchers at the Korean Advanced Institute of Science and Technology developed an ultra-thin, flexible and bendable technology that is powered by thermoelectric energy so that a wearer’s body heat will be able to keep their device powered. This could be useful for field trips and outdoor data collection for science classes.
  • Coda for iPhone Is a Collaborative Platform for Creative Writers!r6UCZ
    Coda is an app that lets users crowdsource ideas for creative pieces. This could be a good tool to involve students in a collaborative working environment while still allowing them ownership over the final product or piece.
  • Consumer Electronics Show Will Highlight New Ways to Collect Biometric Data
    In Las Vegas at the annual International Consumer Electronics Show, or CES, biometric tools were heavily showcased for activity tracking, voice and facial recognition, and fingerprint identification. As technology moves deeper into the habits — and the biology — of Internet users, the collection and analysis of everything from iris patterns to the unique qualities of a person’s walking style raise fresh questions about privacy, as companies share the information to build more-sophisticated portraits of consumers.
  • Enchanted Objects - The Next Step in the Internet of Things.
    Google's David Rose has coined the phrase "enchanted objects" to represent ordinary object transformed by adding the right amount of digital intelligence. For instance, having a coffee mug turn red when the cup is hot. This is a great video and worth watching.
  • Gaze-Tracker Lets you Connect to Devices with a Glance
    GET ready to connect with a glance. Researchers have built a wearable, head-mounted computer that tracks your gaze. Called iGaze, it connects to devices just by looking at them.
  • Gesture-Based Computing Is Happening, Just Like Sci-Fi Said It Would
    Dizmo is a Kickstarter project to create a downloadable interactive web interface that will allow users to interact with widgets and apps in an intuitive Internet of Things operating system. When a user docks two widgets together on the Dizmo screen their functionality will integrate, i.e., stacking a weather app and thermostat gizmo together can set the heat to come on whenever the temperature drops below 60 degrees.
  • This Guy Just Built a Mind-Controlled Robot
  • Mind-controlled robots aren’t that expensive. Chip Audette just built one by attaching his laptop to less than $500 in specialized equipment and writing a little custom software code. --More info on OpenBCI, the brain interface that makes this possible.
  • Haptics (related to wearable computing with a focus on the sense of touch)
    Interesting developments that help produce viscerally memorable learning experiences (e.g., think of what it would mean if a medical student were receiving this sort of physical feedback through a simulated-surgery program).
  • How 3D Printing Can Really Be Incorporated into Schools
    3D printing is swiftly becoming an accessible option to educators everywhere. In fact, MakerBot, a leading manufacturer of 3D printers, has recently announced the MakerBot academy, which is seeking individual investors to fund an initiative to get 3D printers into every public school in the United States. Other 3D printing start-ups have followed in other parts of the world as well.
  • I Am the Interface
    Some of the new technologies unveiled at CES to make gestural computing s a reality include eye-tracking technology company, Tobii and San Francisco’s Elliptic Labs’ ultrasonic wave technology.
  • This Insane Technology That Makes Buttons Appear On A Flat Smartphone Screen Is Pretty Close To Magic
    A new tablet from Tactus can make tactile buttons rise up out of a screen when you need them. and disappear when you don't. You can activate buttons over your keyboard to make typing easier and more natural, or control buttons to enhance gaming.
  • Interactive Virtual Reality In 3-D, The Newest Learning Tool
    A company called Chaotic Moon has combined the Oculus Rift headset and the Leap Motion 3D gesture controller, creating an immersive way that students can learn about atoms and molecules by looking at the periodic table of elements in 3-D and manipulating hydrogen and oxygen atoms.
  • Lessons Courtesy of the Robot in the Classroom
    An engineering student who has to be hospitalized due to a climbing accident used a telepresence robot from Awabot, a French robotics company, which allows mobile video conferencing. "From his hospital bed Mr Charadeau was able to control the robot using a software package loaded on to his computer. High quality global journalism requires investment. He was able to see his professor and fellow students in lectures and classes through a camera mounted on the robot. His classmates could also see his face on the video screen of the robot via a camera mounted on Mr Charadeau’s computer.
  • Lifelogging: Crowdsourcing + Life Logs = Big Insights
    Life-logging apps are now giving researchers more broad data troves than ever before.
  • MakerBot Unleashes Giant 3D Printer That Prints 10 Items at Once
    LAS VEGAS — 3D printing company MakerBot announced at the 2014 International CES show on Monday a collection of new 3D printers, including one that lets you print up to 10 items at one time.At BETT this year there were a ton of booths with 3D printers. They are being made and geared towards schools.
  • New Technology Brings Science Education to Life
    A Novosibirsk-based start-up has created 3-D software that uses spherical image technology to project content around the user on fulldome immersive dome-based video projection systems. The company hopes the technology will be adopted in schools to display educational content including geography, chemistry, physics, astronomy, and biology lessons targeted at different age groups.
  • New Vision-Correcting Display Shows Promise
    Researchers at UC Berkeley developed a method using algorithms to change images pixel by pixel to adjust for the viewer’s specific visual aberrations. The goal is to use this technology in creating vision-correcting displays that would allow users to use a device or computer without needing their glasses or contact lenses.
  • Nixie is a Wearable that Flies Off Your Wrist
    Meet Nixie, the wristband that acts as your own personal airborne camera. With a flick of your arm the device takes off, turns around to capture a photo of you in action, then comes back to you.
  • Drones to take Selfies This is similar to the Nixie but is remote control operated Drone.
  • PSFK Future Of Wearable Tech - Summary Presentation
    The Future of Wearable Tech report in collaboration with iQ by intel identifies 10 trends and three major themes that point to the evolving form and function of wearable devices and their influence on the way we live, work and socialize.
  • Putting the World In Their Hands: Augmented Reality in the Classroom
    Observing the tactile changes within the “glassroom,” students are moving away from the tablets’ “touch, swipe, double tap” to interacting with content through voice and head motions. The students were very amazed.
  • Robotics Enters K-12 Classrooms - mnagler mnagler Feb 1, 2015[mnagler]
    These schools and programs leverage robotics to engage students.
  • Scientists Work on Backing Up Human Brain with Computers
    A new state-of-the-art headband is being developed by Tufts University scientists that could help facilitate communication between the human brain and computers.
  • 7 Rules for Designing Wearable Devices
  • This guide addresses the current issues facing the wearable technology market for designing the next generation of wearables.
  • Take A Graphic Stroll Through Your Own Personal Meta Data
    With the recent reveal that the NSA has been monitoring Americans’ email "meta-data," the term has suddenly transformed from an obscure, techy vocabulary word into something on the tip of the average cable-news watcher’s tongue. Email meta-data is, of course, information about an email (like who sent it and when it was sent) as opposed to the content of the email itself. But if it isn’t clear what that means exactly, a recent visualization project by researchers at the MIT Media Lab called Immersion provides "a people-centric view of your email life" by providing an interactive tool to dive into your own meta-data.
  • They're No Google Glass, But These Epson Specs Offer A Different Take On Smart Glasses
    This article describes a new set of augmented reality glasses from Epson called Moverio.
  • Voice Hackers Will Soon Be Talking Their Way Into Your Technology
    Voice-activated technology is so vulnerable to attack that users should immediately disable speech recognition on all their devices, a security researcher at AVG has warned. He made the ominous prediction that a “thief outside the door” could take control of gadgets such as smart televisions or laptops from outside a target’s home, potentially burgling them without even smashing a window.
  • Wearable Technology That Feels Like Skin
    When it comes to the future of computing, there is one major known and a principal unknown. The known, with almost guaranteed certainty, is that the next era of computing will be wearables. The unknown, with commensurate guaranteed uncertainty, is what these wearables will be and where on your body they will live.
  • What Does Wearable Computing Mean for Education?
    A K-12 technology integrationist explains how wearable computing offers authentic real-world contexts that can be leveraged for mobile app development among young learners.
  • Wireless Charging, at a Distance, Moves Forward for uBeam
    When Meredith Perry, 25, started studying astrobiology at the University of Pennsylvania, her career goal was to eventually find life on other planets. Instead, Ms. Perry accidentally stumbled upon something even more exciting: the ability to charge portable electronics, like cellphones and laptops, wirelessly using ultrasound… No more batteries?
  • With A Voice Interface API For Any App, Wants To Be The Twilio For Natural Language
    Wit is a platform and API that will let a developer incorporate speech recognition and a natural language interface into any app or piece of hardware.
  • Drones in Schools
  • Even at Junior High "flight" is on the curriculum, by building drones, a perfect STEM fix - good for boys too, you do what MIT distinguished professor Seymour Papert called "constructionism", a deep learning approach.
  • What Will Digital Life Be Like in 2025
  • People will continue, sometimes grudgingly, to make tradeoffs favoring convenience and perceived immediate gains over privacy; and privacy will be something only the upscale will enjoy.
  • Gates Foundation Bets on Online Learning to Improve the World. Someone who'll put his money where his mouth is! For next year, I've proposed an "Online Outreach" class that will involve our students creating their own online courses to teach Spanish to Mayan kids. This ties in with the SaaS (School as a Service) trend. MOOCs are also on the verge of a comeback.
  • Meta to Make (AR) Holographic Headsets.
  • Virtual Reality Almost Consumer Reality.